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Miniatures

751 products

Small things representing big things.

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Only a War-Priest dedicated to Conquest is trusted enough by the Tribal Council to lead troops on the field of battle. Dedicated to the most farsighted and adaptable of Gods, they are the most ...
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Volvas are the smartest and most ambitious of the Valkyries who have risen to positions of command and authority within the cult. Schooled in the rituals and mysticism of the Valkyrie cults fro...
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The fragmented leadership of the Nords respects only one thing: power and strength. Less than a dozen leaders among the Nords can claim, and hold, the title of Konungyr. Ultimate recognition of...
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Some Nord Berserkers can control the divine ‘gift’ that courses through their blood and are not forced to leave their Raider crews. Even when controlled, the battle rage these individuals can c...
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When raids are planned, or musters drawn for battle, clever Jarls and Kings will seek out the Blooded within their realms and entice them to service to lead the… wilder… elements of their force...
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The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. ...
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When the Dweghom turned on their creators it was their affinity for sorcery and metallurgy that allowed them to create weaponry capable of threatening even creatures as mighty as the Dragons. H...
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Few, if any Dweghom, understand the phenomenon that the Heralds represent. The only ones who might have some understanding of these are the very eldest of sorcerers and the cryptic the Steel Sh...
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There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presen...
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Conquest now offers an entire, two-in-one wargaming experience, all with the same Conquest minis: The Last Argument of Kings and First Blood! Veteran Conquest players already have everything th...
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Exemplars of the Ardent creed, the Kerawegh have gone farther and deeper than any living Dweghom in the Dheukorro: they have reached the very gates of War’s Primordial prison. Refusing the dark...
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A powerful character to add to the Dweghom faction.
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During the early reign of the Hundred Kingdoms, the Order of the Shield took it upon itself to protect man from its most dangerous predators. Eschewing the combat formations of their predecesso...
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All of the Orders have adopted a loosely decentralized model of operations for their forces. This is in large part due to the conflicting nature of their goals, but also closely tied to the ide...
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Today the War Colleges represent one of the only sources of higher education in the Hundred Kingdoms. Wealthy and influential parents face only three real choices: the War Colleges, the Church ...
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Nothing epitomizes the Spires’ approach to warfare more than the Catabolic Node. Every drone contains the latent genetic code to become a Catabolic Node. With its twisted body is seething with ...
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Lineage Highborn unlock Avatara troops for a Spire Army. Given that Spires lack armor penetration, one of the main tools the Avatara provide, each Spire player is going to want to include at le...
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The preceptors are a creation of the Directorate. Originally intended as a front-line unit to replace the Vanguard strain whose combat prowess was based on coordination and reaction, they were ...
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The Directorate has long sought to produce the perfect assassin clone, but their efforts have been incessantly stymied by the Sovereign. He has made it a matter of personal interest to ensure t...
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Standing six feet tall, their spindly bodies have been adapted to the rigors of their academic life. Digestive systems have been reduced to minimize distractions. Their senses, particularly sig...